|Rolfir in the embrace of his wife, Matilde|
Brief: While I may have given up interest in the MMO genre, I still have an affection for World of Warcraft and the may stories that could be told on the planet of Azeroth. Fortunately, some very dedicated folks have created a set of conversions for 5e and Warcraft. I wanted to showcase some of their talents, and also use some art I purchased a year-or-two ago by making a character.
Name: Rolfir Deepstone
Race: Dwarf, Dark Iron / Class: Mage (3) / Tradition: Fire / Background: Sage
Strength: 12 (+1)
Agility: 13 (+1)
Stamina: 18 (+4)
Intelligence: 17 (+3)
Spirit: 14 (+2)
Charisma: 12 (+1)
Info: Proficiency Bonus: +2 / Armor Class: 13 (Natural + Robes) / HP: 26 / Current HP:
Combat & Attacks: Melee: +3 / Ranged: +3
Quarterstaff: Attk: +3 / D: 1d6+1 / Special: Arcane Focus, Versatile
Flintlock Pistol: Attk: +3 / D: 2d4+1 / R: 180 ft. / Special: Reload (1), Ammunition
Equipment: Backpack, Canteen, Rations, Lorebook (Herbology), Spellbook, Inkpen, Ink, Oil, Lantern, Candle, Bag of Sand, Toolkit (Inscription)
Traits: Dark Iron Dwarf: Speed 25 ft, Darkvision (60 ft.), Medium. Has Resistance to Fire due to background. Also proficient in Firearms, Explosives, and Axes due to Dark Iron background.
Natural Armor: Dwarven skin is tough. They have a natural armor of 12 + Agility Bonus. This bonus does not stack if the Dwarf has a protective spell or is wearing armor, they must take the higher bonus.
Stoneform (1/Rest; Reaction): When subject to damage, poison, or bleeding, a Dwarf may tap into their earthen heritage. Their body hardens to stone to prevent injury to them. When using this talent, the Dwarf rolls a d12 + Stamina. The amount rolled is subtracted from the damage. If the amount rolled exceeds the poison or bleed damage, said effect is cancelled
Invocation (1/Rest): A Mage may tap into their inner will to gather mana quickly. When using this talent they regain mana as if they had taken a short rest (2 points). If used as part of a natural Short Rest, the Mage gains x2 mana (4) at the end.
Controlled Destruction (2/Rest): A Pyromancer creates a small pocket of safety for their allies. When casting a destructive area spell, they may select up to 4 allies. These allies are counted as having made their saves and take no damage from the Pyromancer's spell.
Burn (2/Rest): 2 times per rest, a Pyromancer may add a little more injury to an already injured target. Target victim must have taken damage from the Pyromancer's spell. By using this talent, the target is set on fire and takes 1d6 damage (Fire) per round until they take an action to put themselves out.
Magic: Magic Attack: +5 / Saving Throw: 13 / Mana: 7 / Current Mana:
Cantrips - Cost: 1
Control Flames, Firebolt, Produce Flame
1st Level - Cost: 3
Alarm, Burning Hands, Detect Magic, Feather Fall, Frostfire Bolt, Identify, Mage Armor, Shield
2nd Level - Cost: 4
Continual Flame, Flaming Sphere
-Rolfir Deepstone is a member of the Dark Iron Mission to the Alliance. He is a loyal member of Queen-Regent Moira and represents a growing number of Dark Irons who wish to reconcile with their cousins and work together for the greater Alliance.
-He is a Pyromancer, a common type of magic found in Shadowforge City. A rather uncommon trait is his expertise in herbology and inscription, how many plants really grow on the side of a volcano? Rolfir spends much of his time at the Dark Iron Embassy located in regions such as Loch Modan or Wetlands.
-Is married to Matilde Blackforge. She is his consort, spouse, and protector. Where he is a Mage, she is a trained Assassin Rogue. Currently on maternity leave as she is pregnant with their first child.
-Prefers drinking light ale and tea. Likes his ale in a chilled glass to contrast with the eternal flame burning within him. Also, who likes warm ale?
Project Warcraft - Arrius Nideal's noble project to bringing WoW into the 5e & Table Top scene. This is his Google Drive where you can download Project Warcraft files for free.