Thursday, November 10, 2016

The Time I Meddled With B/X Rules


This is kind of a shameless rip from Jack Shear's post dealing with the B/X post. But his work inspired me to add a brief contribution. One is the table below.

Level
Thief
Non-Thief
1
1-2
1
2
1-2
1
3
1-3
1
4
1-3
1-2
5
1-3
1-2
6
1-3
1-2
7
1-4
1-2
8
1-4
1-3
9
1-4
1-3
10
1-4
1-3
11
1-5
1-3
12
1-5
1-3
13
1-5
1-4
14+
1-5
1-4

So! You want your Thief to engage in skulduggery? Use the Thief Column and roll between the numbers listed. 6 is always a failure. However! Does your wizard have a set of lockpicks and wants to try? He can use the Non-Thief box and hope for the best. Generally it ends with Thieves having the advantage over other classes as they end with a 5-in-6 chance of success over a non-Thief's 4-in-6 chance.

This table could also be used for other tasks if you want them to be a skill roll. For instance, a Knowledge (Arcana) check would fall under the purview of a Wizard. So! The Wizard wants to make a check and he's 8th level? Have him roll under the 'Thief' category (as this is an action he's skilled in.) He would have a 4-in-6 chance of success.

Should Attributes Matter? Probably not, but I do have an idea if a GM wanted them to matter.

If the character has an a 18+ in an appropriate attribute they do the following:

They add +1 to their success chance to a maximum of 1-5 success rate.

At a 1-5 success rate the +1 morphs into the Advantage (roll 2d6 and take the die with the better result). Total failure occurs on a double 6.

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