|Now is Mr. Tusky your father's name or what?|
This is a post involving stats for a Walrus. This was inspired because another poster asked about Walrus stats and I'm not sure if I've seen anybody put them up for any of the game systems I use.
Attributes: Agi d6, Sma d4 (A), Spi d6, Str d12+4, Vigor d12
Skills: Fighting d8, Notice d8, Swimming d10
Stats: Pace: 4 / Pace: 8 (Aquatic); Parry: 6; Tough: 14 (2) Size: +4
Semi-Aquatic: Can hold breath for double the time before any possibility of drowning can take affect.
Size: +4 / Large: +2 to Hit creature due to size and girth.
Skills: Swimming 7D
Static: Dodge: 6; Block: 16; Soak: 18 (2)
Walrus: AC: 13 HD: 4 AT: 1 Tusk (1d6); S: Semi-Aquatic - can hold breath up to a number of rounds equal to HD x 3. Belly Flop: Can make a single leaping attack that deals 1d8 damage.
Type: 3rd level Animal
Speed: 20 ft, Swim 30 ft.
Abilities: Str +4, Dex: +1, Con +4, Int -4, Wis +1, Cha -2
Skills: Notice: +8 , Swimming: +17 (+8 Natural Bonus)
Feats: Skills Focus (Notice), Attack Focus (Gore)
Combat: Combat Bonus: +2 / Defense: 12 / Gore +3 (Dmg: +5 / +3); Grapple: +10
Saving Throws: Toughness: +7, Fort: +7, Ref: +4, Will: +2
DR: +2 (Blubber)
Job: Walrus (12)
Attacks: Tusk (12) / DB: +3
Skills: Notice: +1, Swimming: +3
Faults: Saltwater Bound
Skills of Note: Brawling (Good), Swimming (Great)