|Seriously? How did he get the crown?|
aka: Czar Bears, Kaiser Ursine
Brief: King Bears are a strange sort of magical animal. This dire bear is certainly larger, more fearsome than normal bears of the world. A frightening ability of these creatures isn't just their size and strength, it's the fact that King Bears have latent psychic ability that allow them to 'hug' their victims at range. King Bears tend to be dire polar bears with fur white, light gray, or silver in color. Somehow, sages are not sure how, King Bears will attack caravans until they manage to find a crown to put on their heads.
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d12+4. Vigor d12
Skills: Climbing d8, Fighting d8, Intimidate d8, Notice d8, Swimming d6
Traits: Pace: 8; Parry: 6; Toughness: 12; Size: +4
Telekentic Hug (Power Points 5 / Cost: 2 per use / Range: 6/12/24): When the King Bear locks eyes on a target it makes a hugging motion against a target, sending waves of telekenetic energy against the victim. Targets struck take 3d6 points of damage and on a raise the target is knocked prone and requires a Vigor (-2) check to will their body to shake off the residual psychic energy.
Bear Hug (Mundane/Physical): Bears don’t actually “hug” their victims, but they do attempt to use their weight to pin their prey and rend it with their claws and teeth. A bear that hits with a raise has pinned his foe. The opponent may only attempt to escape the “hug” on his action, which requires a raise on an opposed Strength roll.