Wednesday, September 27, 2017
5e - The Moppet
Bright eyed 'puppetfolk' who have probably gotten lost or wandered from their masters.
Attributes: +2 Charisma, +1 Wisdom
Speed: 25 ft. / Size: Small
Living Construction: Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish.
Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Death Defying Leap!: You are proficient in Acrobatics
Brief: Moppets, also known as 'Puppetfolk' are a living construct often made of materials such as soft wood or felt, and a few rare types are made of metal. Either through ancient texts or arcane crystals, the creators into their works for various reasons. Perhaps hubris at creating new life, perhaps out of grief of losing a loved one and wishing a new companion that can never truly die. Most Moppet adventurers are those poor creations that were abandoned, lost their marker, or got lost on their own. There are a few Moppets who are able to make their way in the world by choice. Moppets tend towards being Bards, Rogues, and Sorcerers of the Wild Magic school, though with the right training, crystal, or incantation a Moppet can be found doing almost anything.
Moppets in Scarabae... the Raggamuffin Playhouse is a traveling theater of Moppets. All proceeds from spectators wishing to watch their comedic revues go to upkeep of the Moppets themselves. Rumor has it that the Playhouse also operates a back alley fence wherever it goes, drawing gangs and thieves to catch the show and stay afterwards.