Monday, February 19, 2018

Borderlands: Port Kyna and Port Kyna Encounters


Port Kyna

The Port, The Horned City

Port Kyna is the largest of the Borderland city-states in the region. Originally a fishing village that morphed during its occupation by outside elements, notably the Seastrider Minotaur, The Port as is it's common sobriquet is now a bustling, cosmopolitan city-state. Almost all walks of life can be found among the stone-and-stucco buildings, living out their daily lives on those cobbled streets. Being a prime destination for outcasts, rebels, and rogues, crime is very rampant within the Port. The safest areas include The Gray Square and Starfish Isle while North District is an urban awash in bloodfeuds and tenuous alliances. The Seastrider Minotaur are a powerful force with its patriarch, Lygar Seastrider ruling as the Port's 'Prince'.

Quick Facts


-The Fairground Market hosts the largest collection of the Polenza People. The travelers are a mysterious, often sullen bunch who are known to sell palm readings, charms, and card readings. Quite a number are musicians, and even more are known to be pickpockets. The Polenza have allowed to congregate in exchange for caring for Minotaur in the field.

-House Stillwater is a female-lead branch of criminal within North District, specifically Paradise Fountain and Lamb's Dive. Florence Stillwater is its Matriarch. Her staff include her daughters Meriweather and Lizbeth, the Gnome apothecary Phillipa Twist, and Minotaur huntress Sallie Banethorn

-Wynstann "The Black Ogre" Wakefield is an Ogre Magi boss who has influence in the Dock's District. He is often known as The Dandy as he loves wearing (and can afford) the latest fashions. He also likes to crush people by hugging them to death.

-Starfish Island houses merchants and sea captains who have struck it rich. It requires a pass issued by either the guards of bridge gate of the Gray Square to gain interest. The Starfish Run is when Rogues disguise themselves as servants, maids, and butlers to gain access and steal from these well-to-do folks. This act is called Turtle Doving.

-Population boasts a high population of Orcs, Goblinoids, Minotaur, and Dragonborn due to migration from the north of natural birth to the region.



An Encounter Table in Port Kyna

D20
Encounter
1
A pirate/sailor working with a treasure laden ship is looking for assistance or makes a great target.
2
Mercenaries, drunk on cheap beer and bravado are spoiling for a fight.
3
Polenza cutpurse, possibly sees either an easy mark to take or plant a MacGuffin on.
4
A group of anarchists wish to overthrow the Seastrider Rule and institute a new government.
5
A brood of giant rats possibly under the command of a Wererat.
6
A blue goblin artificer is trying to unlock secrets of the mind and is using experimentation to do so.
7
Press-gang attempt. They will either snare you with soft skirts or just a bonce to the head.
8
Look out! Corrupt watchmen are on the lookout for shakedowns. The average watchmen is a Minotaur or Orc. You can tell what gangs they belong to by the color of bandana they wear on their arms.
9
A friendly Elven rogue with pink strings to her bodice has approached the party. She’s in trouble with a local gang and could use the help.
10
A Sharkfolk corsair is suffering from the effects of the lust. He’ll owe you if you can get him under control, but right now he is hungry for blood.
11
A Tortle herald has come to the city. He claims he represents a Dragon Turtle who is looking for the sea captain that slew her mate.
12
An associate of House Stillwater has approached the party to either demand tribute, or hire them for a job. This could help or hurt your time in the city.
13
A Duergar is offering money to anyone who will spend 3 rounds with him in the ring in his grown form. Anyone who can either stay on their feet or beat him will get a cash prize.
14
Dwarven agents of the Ironeater clan are in hot pursuit of someone claiming to have treasures from Malburg Citadel. They want to relieve the treasures and extract the information about the lost location.
15
An Orc and former-soldier and his squad mates are heading to do battle with a group of Elven expatriates. Old wounds from the Great War die hard.
16
A Bardic Rake is on the run from a jealous spouse. No law against it, then again very few frown upon a wounded party getting some payback.
17
A disgraced Elven Knight wishes to hire a party to help recover some of his or her lost fortunes. This also may require sneaking across the border into Elven territory in the south.
18
A riot! Anarchists, the poor, or Port Kyna losing a football match have driven people to the streets. The watch are out in force, people are barring their doors, and your party is caught in the middle.
19
An agent approaches the party to sneak onto Starfish Isle and rob some merchant or sea captain’s house. Nevermind the rumors of the possessions being cursed, the party will fence it soon enough.
20
Clan Seastrider inspection tour. Watch are on the lookout for malfeasance and are unwilling to overlook minor crimes.

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