Tuesday, September 11, 2018

Insect Plague, Launch Bees, and Beekeeper's Wand

The sound of your doom goes buzz

Insect Plague (Blast)

Rank: Seasoned
Cost: 4
Range: 24/48/96
Area: MBT

Effect: Typically used by miracle workers, such as Druids or Clerics to a nature deity. This spell calls forth swarms of sting flies, wasps, and bees to swarm and angrily attack victims within a MBT area. This spell deals 3d6 points of damage and ignores armor except for sealed. If victim receives a wound they must make a Vigor check on their next turn or take 1 Wound in poison damage. On raise the damage increases to 4d6 and the Vigor check vs. Poison is made at a -2. Application of the healing power, either by magic or wand, or by drinking a healing potion before the next turn negates the possible poison damage.

Launch Bees (Bolt)

Rank: Novice
Cost: 3/Missile
Range: 12/24/48
# of Missiles: 1-3

Effect: This spell conjures up to 3 large magical bees that are then hurled at a target. Each bee deals 2d6 points of damage with a surprisingly sharp stinger that has AP 2. If victim receives a wound they must make a Vigor check on their next turn or take 1 Wound in poison damage. On a raise the initial damage increases to 3d6 and the Vigor check vs. Poison is made at a -2. Application of the healing power, either by spell or wand, or by imbibing a healing potion before the victim's next turn negates the poison check.

Beekeeper's Wand

Power Points: 10
Recharge Rate: 1/hour

Brief: This yellow and black wand appears to have several holes carved into one of the ends of the staff. While the staff appears to be empty upon examination, swarms of bees will fly out of the perforated end towards targeted victims.

Spells attached are Insect Plague and Launch Bees.

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