Background: Human/Were-creature (Rat) / Focus: Charisma / Level: 4
Str: 16 / +3
Dex: 16 / +3
Mind: 14 / +2
Cha: 16 / +3
Info: AC: 13 / Ini: +3 / BtH: +4 / HP: 30
Sawed-Off: Attk: +7 / D: 1-3d6 / R: Near / RoF: 1-2 / Special: Shot
Hatchet: Attk: +7 / D: 1d6+3 / R: Thrown
Claws / Bite (Wererat-only): Attk: +7 / D: 1d6+4 / R: Melee
Gear: Spare Clothes, Flask, Timepiece / Wealth: +1 (Comfortable)
Traits (Wererat): Medium size. Normal speed. Low Light Vision. Shapeshift (3/day): Three times per day, the character may shift into the form of a Wererat. While in this state, the wererat gains the following benefits: +2 AC, Claw/Bite attack, DR: 10 (Weakness: Silver), Climbing (+4), Darkvision. Any bites or claws made against a mundane Human has a chance to turn the Human into a Were.
Nocturnal Connection: Can automatically use their shapeshifting ability at Night. The influence of the sun makes it difficult to make the same change during the day. A Wererat who wishes to shift in the daylight must make a Phys + Str (+8) vs. TN: 15 (Afternoon) / TN: 20 (Dawn / Morning)
Connections (5/day): Five times per day, a Charming character can call upon a friend or business associate for help. The extent of the help is determined by the GM, but can include gaining information, requesting assistance, requesting resources. In the event that failure is possible, but not outright stated, the character may roll a Negotiate roll (Cha + Comm) vs. a set TN to get what they wanted.
Taunt (4/day): Instead of making a normal attack in a round, the Charmer can make a Cha + Comm vs. Will (Mind + Know) roll. If the target fails in their Save by rolling lower than the Taunt roll, they are reckless and suffer a -2 on all rolls for a number of rounds equal to the Charmer's Level + Cha bonus. A Saving Throw that beats the Taunt roll by 5+ is immune to further taunt attempts for the rest of the scene.
- Harold 'Harry' Greely is a Wererat living in a city of stone roses and stained glass. Like many Wererats, Harold is an information broker. His trade is rumors, pilfered documents, and the ability to make contacts among various factions that operate in the city in order to sell whatever he has learned to his clients. He does this to support his Warren in which he falls under a Rat King or Rat Queen.
- When in his wererat state, Harold's fur appears to be a soft grey color, which blends well with the stone buildings of the City. Harold is cautious about whom he bites or claws, as any such attack has a chance of creating another Wererat.
- Dislikes Vampires due to a previous crime committed against either him or his warren. It was Harold that sold out the location of Cassandra's Master to the Hunters in exchange for money. In the list of targets on the Hunter's list, wererats are considered low priority.